A playful, candy-themed environment 🍭✨
What started as a simple test turned into a fun little project!
I wanted to explore ChaosScatter—since I usually stick to VRay—and was pleasantly surprised by how intuitive and efficient it is, even though it's relatively new.
For texture distribution, I used VRayMultiSubTex, which made it super easy to assign multiple variations to similar objects using just one material, either via object IDs or randomized distribution.
Always fun when a test run turns into something sweet 😄
Demo Reel
DMP Breakdown